Basic Mapping

Quad Mapping

For a basic mapping function, add a QuadGrid node between the MediaPlayer and the Display node:

_images/05_quadgrid_node.png

Under Window make sure to only enable the Canvas to have enough space on the screen:

_images/05_canvas_only.png

In the Canvas window enable UV and Geometry and in the settings panel define the grid resolution:

_images/05_quadgrid_canvas01.png

Note

Since you only see red squares and you want to see the current playing content, hit F5 on your keyboard to make a preview snapshot to see what you are doing.

Masking

To mask areas off, use a SolidColor node, turn its color to black connect it to a QuadWarp and plug it into your Canvas node,

like this:

_images/05_basic_masking.png